First of all I want to say thank you to all of the NPCs, runners, kitchen staff, and staff in general. The game rocked and it was great to see such awesome support of the chapter.
This was by far one of my favorite Alliance events in a very long time. When I got there Friday night which was late it was great to see that everybody in town it seemed already had direction. The PCs were all helping each other with information and everybody was working towards a common goal. That I really enjoyed. I also enjoyed hearing that mods were split up into smaller parties so that each group had something to do and a way to affect the overall plotline for the weekend.
I absolutely loved the idea of the broken up maps that needed to be put together, along with the ciphers to determine how to push forward with the taking down of the tower. That was a really cool mechanic in my opinion. The plot involved spirits, and puzzles, and fighting which engaged many PCs that I often do not see engaged and I thought that was a great thing.
I personally loved the end mod. I thought the capture the flag type thing was amazing, and it was pressure without the overwhelming sense of having the monsters just outstat us all. There was a timeline and a goal which everybody could understand and that made it fun to me. Knowing the path we would have to take allowed me to go play rogue in the woods like I really love to do and anticipate the next moves on the enemies.
My absolute favorite part of the weekend was getting attacked in our sleep. Also the fights that happened at our cabin while we all just got to sit and hang out with each other was amazing. It was a fun "mod" for us 4 and tapped us out more than many other mods we go on and every one of us loved it. That combat was perfect for us, not too fast for that early in the morning but still scary as hell.
I loved getting targeted with my worst fears too. Amazing job of that plot!
The only part that I think I missed because of getting there late was a reminder of why we had to take down the towers. I know it has been told to us PCs before but with a long summer break many of us forget things. That could just be information that never got shared by PCs to other PCs.
Overall if I had to give the event a grade it would be an A+. I loved everything about it and commend you all for running a great game.
The only thing I would change for my own PC would be more lighting in the tavern at night. I love the ambiance of low lighting and the more feel of times before electricity but since we play 1/3 of our game during night time, I would love one place where I can actually see treasure and play games in actual light. If the cabins had more tables and things I would just hang out there instead but since they don't the tavern is our only option for that sort of thing. However that does not affect me enough to dislike any part of the game because of it. Just my own thoughts on an oog aspect

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Thanks again all. I am still geeking about the event.

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