Tantarus
Virtuoso
So I get the point is to standardize everything. But changing Earth Aura to Healing Aura I believe will just lead to more confusion. A carrier cant heal, But when you are swing "10 Healing" as a damage call I am sure you are going to have to explain it repeatedly to people that they cant actually be healed from it.
I cant count the number of times I have hit something with an elemental aura and had to clarify they can't heal from it. Or seen PC golems try and heal from a swing of there elemental that heals them.
If the goal is to make the rules easier to understand. I think Making a damage call, that is "Healing" that can't possibly heal is the wrong way to do it. Calling "Earth" works just fine, with less chance of confusion.
I really believe this change is a net loss of simplicity and ease of understanding the rules for new players.
I cant count the number of times I have hit something with an elemental aura and had to clarify they can't heal from it. Or seen PC golems try and heal from a swing of there elemental that heals them.
If the goal is to make the rules easier to understand. I think Making a damage call, that is "Healing" that can't possibly heal is the wrong way to do it. Calling "Earth" works just fine, with less chance of confusion.
I really believe this change is a net loss of simplicity and ease of understanding the rules for new players.
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