Willem Rivet
Adept
Hello everyone! I'd like to bring up a potentially divisive topic in the most neutral way possible. My intent is to understand what is actually expected of an IG noble, as it is entirely possible that my character will be slated to lead the Merchant's Guild. As a disclaimer, I don't have anything against anyone OOG in the Chicago chapter. My initial conversation refers to IG attitudes between characters.
PvP, or Player vs Player, gets a bad reputation among Larpers. It has been used to justify toxic environments, Amnesia roll characters, and generally bring anxiety into otherwise harmonious situations. I'm not talking about PvP actions, but rather attitudes. As a noble, you are expected to bring harmony to any situation, but that might not be what that situation needs to be addressed.
For example, my character despises Enan Bluewater. Bad first, second, third impression, etc. Joseph actively acts against Enan quite a bit, even if it's a token resistance. In order to continue this note of dissonance, Joseph as written cannot accept a nobility position. But why?
Enan obviously gets away with a level of dissonance and PC Villianry. Where is the line, and how can I use that knowledge to find my own line that helps the game?
Obviously, I want conflict, and numbers-wise I'm probably going to lose that conflict. Help me to choose a path to make the game fun, and allows me to tell interesting stories.
-JT Engstrom, player of Joseph Smith
PvP, or Player vs Player, gets a bad reputation among Larpers. It has been used to justify toxic environments, Amnesia roll characters, and generally bring anxiety into otherwise harmonious situations. I'm not talking about PvP actions, but rather attitudes. As a noble, you are expected to bring harmony to any situation, but that might not be what that situation needs to be addressed.
For example, my character despises Enan Bluewater. Bad first, second, third impression, etc. Joseph actively acts against Enan quite a bit, even if it's a token resistance. In order to continue this note of dissonance, Joseph as written cannot accept a nobility position. But why?
Enan obviously gets away with a level of dissonance and PC Villianry. Where is the line, and how can I use that knowledge to find my own line that helps the game?
Obviously, I want conflict, and numbers-wise I'm probably going to lose that conflict. Help me to choose a path to make the game fun, and allows me to tell interesting stories.
-JT Engstrom, player of Joseph Smith