MacFawkes
Apprentice
To the people of New Acarthia, I bring you greetings, although they come with ill tidings.
During this last gathering of the courts, an adventurer-turned-farmer resurrected within the Healers Guild. She claimed that she had been attacked by strange, large insects. She mentioned that, although she was once able to disarm a foe with a clever twist of her blade, she no longer felt as if the skill remained, as though something had been lost upon facing these creatures.
We have now encountered these insects, insects of the Swarm, for ourselves. I seek to inform the people of New Acarthia of this threat, that we may better prepare to face the Swarm.
Thus far, we have seen the following species of insects, working together under the aegis of the Swarm:
- Praying mantises: These creatures are unnaturally strong, and possess the capability to fell an individual with a single swipe of their claws, which ooze a paralytic agent.
- White beetles: Possessed of a thick chitin, these creatures must be faced by a proficient warrior to be injured, and have the innate ability to mimic a wizard's Fortress spell
- Flies: Although not especially strong, the Swarm's flies are incredibly agile, able to evade spells and blows adeptly while biting with diseased incisors.
- Spiders: These spiders are capable of entangling their targets within sticky webs, rendering them helpless. Like so many of their kind, they are unable to be captured within basic binding magic.
The most potent of the Swarm's host, however, are those to which we are currently referring as "brain bugs." These insects are bipedal black-and-brown creatures, who emit a fairly distinctive "ch-ch-ch" sound. Brain bugs are intelligent, employing tactical maneuvers and seeming to respond to the common tongue (although they do not appear capable of speaking it); worst of all, they have the ability to dig into the mind of an incapacitated foe, stealing the abilities of their hapless targets. This ability takes only a matter of seconds.
We have confirmed that the stolen abilities return with the refreshing of the tides, but that the brain bugs are thereafter able to make use of stolen abilities as their own. They are also capable of magically paralyzing targets, inflicting magical slumber, and felling an opponent with a single, eviscerating blow of their paralytic claws; were that not dire enough, it seems as though they can summon and control the other insects, making them the greatest threat of the Swarm.
The Swarm is a dangerous foe, one which will only grow more deadly the more often we face them, unless we fight them intelligently. The brain bugs have already learned several potent abilities from our defenders, and will continue to do so if they are given opportunities to incapacitate us.
Squire Klonoah Kona of Rivervale is conducting an investigation as to the abilities already gained by the Swarm, and will be transmitting them shortly so that we may be as prepared as possible for our inevitable future battles against this monstrous foe.
If anyone else has information about the Swarm, I encourage you to post it here. Forewarned is forearmed, and we shall need to be as well-armed as possible...
During this last gathering of the courts, an adventurer-turned-farmer resurrected within the Healers Guild. She claimed that she had been attacked by strange, large insects. She mentioned that, although she was once able to disarm a foe with a clever twist of her blade, she no longer felt as if the skill remained, as though something had been lost upon facing these creatures.
We have now encountered these insects, insects of the Swarm, for ourselves. I seek to inform the people of New Acarthia of this threat, that we may better prepare to face the Swarm.
Thus far, we have seen the following species of insects, working together under the aegis of the Swarm:
- Praying mantises: These creatures are unnaturally strong, and possess the capability to fell an individual with a single swipe of their claws, which ooze a paralytic agent.
- White beetles: Possessed of a thick chitin, these creatures must be faced by a proficient warrior to be injured, and have the innate ability to mimic a wizard's Fortress spell
- Flies: Although not especially strong, the Swarm's flies are incredibly agile, able to evade spells and blows adeptly while biting with diseased incisors.
- Spiders: These spiders are capable of entangling their targets within sticky webs, rendering them helpless. Like so many of their kind, they are unable to be captured within basic binding magic.
The most potent of the Swarm's host, however, are those to which we are currently referring as "brain bugs." These insects are bipedal black-and-brown creatures, who emit a fairly distinctive "ch-ch-ch" sound. Brain bugs are intelligent, employing tactical maneuvers and seeming to respond to the common tongue (although they do not appear capable of speaking it); worst of all, they have the ability to dig into the mind of an incapacitated foe, stealing the abilities of their hapless targets. This ability takes only a matter of seconds.
We have confirmed that the stolen abilities return with the refreshing of the tides, but that the brain bugs are thereafter able to make use of stolen abilities as their own. They are also capable of magically paralyzing targets, inflicting magical slumber, and felling an opponent with a single, eviscerating blow of their paralytic claws; were that not dire enough, it seems as though they can summon and control the other insects, making them the greatest threat of the Swarm.
The Swarm is a dangerous foe, one which will only grow more deadly the more often we face them, unless we fight them intelligently. The brain bugs have already learned several potent abilities from our defenders, and will continue to do so if they are given opportunities to incapacitate us.
Squire Klonoah Kona of Rivervale is conducting an investigation as to the abilities already gained by the Swarm, and will be transmitting them shortly so that we may be as prepared as possible for our inevitable future battles against this monstrous foe.
If anyone else has information about the Swarm, I encourage you to post it here. Forewarned is forearmed, and we shall need to be as well-armed as possible...