kalindra
Specialist
In v0.8 the following text was added:
"Some defenses – like Parry and Riposte or other weapon-specific defenses – have changed to specify that they work against any attack with either the “Weapon” qualifier or the “Poison” qualifier (only if the attack is made with the physical delivery). This helps eliminate some exceptions.
The Poison qualifier works a little differently based on how it's being delivered. If it's delivered via a weapon (for example, through use of a weapon coating), the user should announce "# Poison <effect>" and the attack must hit a valid target in the same way that a Weapon qualifier attack needs to. This means it can be physically blocked by a shield or weapon."
This appears to be basically how it works now, except that the verbal is e.g. "8 Poison Weakness" instead of "8 Weakness Poison."
Questions:
Does a Vorpal Coating give a Poison qualifier ("N+5 Poison Normal") along with the other Contact Gels?
(This is related to the previous discussion regarding the Poison Strike ritual: )
Is there now any purpose for Poison Strike? Considering:
--Poison qualifier with physical delivery can be parried/riposted/Weapon Shielded, plus defended with any applicable Poison defenses, making it less likely to land.
--If the purpose is to circumvent NPC immunity to "weapon" qualifier, why not allow it to last ten minutes per crit/back attack, like the Magic Strike ritual (or at least until it connects, as Contact Gels now do)? Although Poison is a qualifier rather than an effect/carrier, the new language implies that physically delivered Poison is still roughly the same as Weapon in terms of immunity/defenses.
--It was suggested in the previous thread that the ritual can be combined with Healing Strike in order to allow a character to heal (because Healing Strike specifically precludes Weapon qualifier attacks from restoring body points). If this is intended, I think it ought to be codified specifically, because it is not intuitively obvious and violates the existing rule in 1.3 that you can't heal from a carrier (p97). If this was not intended, that may need to be specified in the Healing Strike ritual as well.
"If it's delivered via a packet (for example, through a Monster ability or use of a gas globe) the user should announce "Poison <effect>" and the attack need only hit one of the target's personal possessions just like a Spell or Elemental qualifier attack."
To clarify, this means that Gas Globes now have the verbal "Poison Sleep" rather than the 1.3 "Sleep Gas Poison"?
Edit: wow, sorry for the massive wall of text there.
"Some defenses – like Parry and Riposte or other weapon-specific defenses – have changed to specify that they work against any attack with either the “Weapon” qualifier or the “Poison” qualifier (only if the attack is made with the physical delivery). This helps eliminate some exceptions.
The Poison qualifier works a little differently based on how it's being delivered. If it's delivered via a weapon (for example, through use of a weapon coating), the user should announce "# Poison <effect>" and the attack must hit a valid target in the same way that a Weapon qualifier attack needs to. This means it can be physically blocked by a shield or weapon."
This appears to be basically how it works now, except that the verbal is e.g. "8 Poison Weakness" instead of "8 Weakness Poison."
Questions:
Does a Vorpal Coating give a Poison qualifier ("N+5 Poison Normal") along with the other Contact Gels?
(This is related to the previous discussion regarding the Poison Strike ritual: )
Is there now any purpose for Poison Strike? Considering:
--Poison qualifier with physical delivery can be parried/riposted/Weapon Shielded, plus defended with any applicable Poison defenses, making it less likely to land.
--If the purpose is to circumvent NPC immunity to "weapon" qualifier, why not allow it to last ten minutes per crit/back attack, like the Magic Strike ritual (or at least until it connects, as Contact Gels now do)? Although Poison is a qualifier rather than an effect/carrier, the new language implies that physically delivered Poison is still roughly the same as Weapon in terms of immunity/defenses.
--It was suggested in the previous thread that the ritual can be combined with Healing Strike in order to allow a character to heal (because Healing Strike specifically precludes Weapon qualifier attacks from restoring body points). If this is intended, I think it ought to be codified specifically, because it is not intuitively obvious and violates the existing rule in 1.3 that you can't heal from a carrier (p97). If this was not intended, that may need to be specified in the Healing Strike ritual as well.
"If it's delivered via a packet (for example, through a Monster ability or use of a gas globe) the user should announce "Poison <effect>" and the attack need only hit one of the target's personal possessions just like a Spell or Elemental qualifier attack."
To clarify, this means that Gas Globes now have the verbal "Poison Sleep" rather than the 1.3 "Sleep Gas Poison"?
Edit: wow, sorry for the massive wall of text there.
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