Hey folks,
Mod Day will be set for March 11-12.
Now, the wonkiness... I want to run this event at the new site because... it's amazing and we don't have to fight in 3 feet of snow and almost fall down a cliff at Twisted Pine. The parking sux and we would have to transport props again. This also gives us more building options as well for a town feel if your mod calls for it.
Here is where it gets weird. The scouts charge us for 3pm Saturday to noon Sunday for a one day... So that means less actual mod slots...
Girl Scout offices are closed for the holidays, but when they return I am going to see about negotiating a Saturday morning hourly rate (in addition) if i can.
Prices and mod day size will be announced as soon as I find out our costs for the extra hours (if we even can).
I appreciate your patience. Either way, this event will be for a full one day xp blanket.
If they don't allow extra hours in the morning, I might just go ahead and rent out both nights and run two Friday night mods.... again... just letting you know my thoughts. But I am waiting to find out if they are willing to accommodate us first before I make that final decision. I will update this thread when I hear back from them.
I am extending mod day submissions to January 31st. for those who still haven't decided or sent anything in yet because they were waiting on more details.
The new plot team is super excited about castle day and mod day and we look forward to an amazing 2017!!!
Mod Day will be set for March 11-12.
Now, the wonkiness... I want to run this event at the new site because... it's amazing and we don't have to fight in 3 feet of snow and almost fall down a cliff at Twisted Pine. The parking sux and we would have to transport props again. This also gives us more building options as well for a town feel if your mod calls for it.
Here is where it gets weird. The scouts charge us for 3pm Saturday to noon Sunday for a one day... So that means less actual mod slots...
Girl Scout offices are closed for the holidays, but when they return I am going to see about negotiating a Saturday morning hourly rate (in addition) if i can.
Prices and mod day size will be announced as soon as I find out our costs for the extra hours (if we even can).
I appreciate your patience. Either way, this event will be for a full one day xp blanket.
If they don't allow extra hours in the morning, I might just go ahead and rent out both nights and run two Friday night mods.... again... just letting you know my thoughts. But I am waiting to find out if they are willing to accommodate us first before I make that final decision. I will update this thread when I hear back from them.
I am extending mod day submissions to January 31st. for those who still haven't decided or sent anything in yet because they were waiting on more details.
The new plot team is super excited about castle day and mod day and we look forward to an amazing 2017!!!
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