Artos
Artisan
Code:
Active Dep/Mar Tal/Apr Azt/May Urt/Aug Wel/Sep Kai/Oct Banked
Artos (apprentice/head) -/-/- 3/3/0*I 10/8/2 10/8/4 10/8/6*A 10/10/0 6
Noldrik (journeyman) 6/5/1 6/5/2 10/10/2 10/10/2 10/10/2 10/10/0 2
Brander (initiate) 6/5/1 6/5/2 5/5/2 5/5/2 5/5/2 12/10/2 4
Grub (initiate) 4/3/1 3/3/1 19/8/12 5/8/9 5/8/6*A 12/10/2 8
Artalon (initiate) -/-/- -/-/- -/-/- -/-/- -/-/- -/-/-*I 0
Drak (initiate) -/-/- -/-/- -/-/- -/-/- -/-/- -/-/-*I 0
Auric (initiate) -/-/- -/-/- -/-/- -/-/- -/-/- -/-/-*I 0
Lyle (initiate) -/-/- -/-/- -/-/- -/-/- -/-/- -/-/-*I 0
Edeam (initiate) -/-/- -/-/- -/-/- -/-/- -/-/- -/-/-*I 0
*I=joined guild as initiate
*A=eligible for promotion to apprentice
*J=eligible for promotion to journeyman
*T=eligible for promotion to tradesman
*M=eligible for promotion to master
*G=eligible for promotion to guild master
Breakdown of points awarded for last gathering:
Artos:
- For guild hours served, Day of Death: 6 points
- For guild hours served, Day of Life: 4 points
- Total points: 10, 8 to maintain current rank or 10 to advance, 0 additional added to bank
- For guild hours served, Day of Death: 6 points
- For guild hours served, Day of Life: 4 points
- Total points: 10, 10 to maintain current rank or 13 to advance, 0 additional added to bank
- For guild hours served, Day of Death: 6 points
- Deadwalk participation, Day of Life: 2 points
- For guild hours served, Day of Life: 4 points
- Total points: 12, 8 to maintain current rank or 10 to advance, 2 additional added to bank
- For guild hours served, Day of Death: 6 points
- Deadwalk participation, Day of Life: 2 points
- For guild hours served, Day of Life: 4 points
- Total points: 12, 8 to maintain current rank or 10 to advance, 2 additional added to bank
Artos: 0 silver paid
Brander: 0 silver paid
Noldrik: 2 silver paid
Grub: 0 silver paid
Proposed policy changes (APPROVED, will be handed out to guild members at next gathering)
- Award guild points for the instruction of others in adventuring skills: 1 point per skill taught
- While adventurers are a sometimes a solitary lot, passing on knowledge to those both inside and outside the guild improves the people's outlook on the guild as a whole and increases our own abilities. This is an activity we would like to encourage among our members and as such it should be rewarded.
- Changes to tithes
- The current tithes system is overly complex as 10% of all earnings is a nebulous number that is not easily calculated, especially for the Adventurer's Guild. The proposal is to change the guild tithe to a flat amount per day of a gathering, based on rank:
- Initiate: 1 silver per day
- Journeyman and Tradesman: 2 silver per day
- Master: 3 silver per day
- Guild Master: 4 silver per day
- The current tithes system is overly complex as 10% of all earnings is a nebulous number that is not easily calculated, especially for the Adventurer's Guild. The proposal is to change the guild tithe to a flat amount per day of a gathering, based on rank:
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