Gunnar
Virtuous
In going back and forth on build expenditure for the cross classes, Dan and I were having a discussion about what the setbacks are to playing them. My take on it is that while having more access to various skills, it makes it harder to have the spent build be worth it. Erego, I wouldn't bother playing a cross class when I can be more efficient with a pure class.
Barring the numbers game, I was thinking about what would make these classes more appealing to play, and came up with an idea. So herein lies the question:
Would you be more likely to play these classes if they had class locked skills? I.e. a new skill that is only obtainable by Scouts? Why or why not?
Let's not get hung up on the details of this, or small pieces, and lets all be civil please.
-Ali
Barring the numbers game, I was thinking about what would make these classes more appealing to play, and came up with an idea. So herein lies the question:
Would you be more likely to play these classes if they had class locked skills? I.e. a new skill that is only obtainable by Scouts? Why or why not?
Let's not get hung up on the details of this, or small pieces, and lets all be civil please.

-Ali