jwconvery
Mentor
I am looking for some advice on creating the classic dungeon crawl, within the confines of low-budget larping. I would like to create things like doors, traps, hallways etc. The players can suspend a lot of disbelief, but I'd like to help them out as much as I can.
I've seen the 'Stay on the path: waves of monsters' mod. Which wont work for what I have planned.
Bunk beds in a Cabin in one door out the back, might work but I don't know if I like the downtime to change the set-up each time through.
I've seen stakes on the ground to simulate walls in an open field. This would be better, but I am worried about tripping hazards.
What is everyone's opinion? I can set things up ahead of time, so that's not an issue. but what has worked foryou guys, from both a plot perspective and a player enjoyment side?
thanks,
-joe
I've seen the 'Stay on the path: waves of monsters' mod. Which wont work for what I have planned.
Bunk beds in a Cabin in one door out the back, might work but I don't know if I like the downtime to change the set-up each time through.
I've seen stakes on the ground to simulate walls in an open field. This would be better, but I am worried about tripping hazards.
What is everyone's opinion? I can set things up ahead of time, so that's not an issue. but what has worked foryou guys, from both a plot perspective and a player enjoyment side?
thanks,
-joe