I'm super split on this.
On the one hand, I was having trouble finding anyone who could teach me skills (and seemed remotely willing to interact with me). So I'm glad I won't be hampered by having to run around begging for someone to Educate me. Because I was. And no one could, or would, teach me the skills I needed, leaving me in limbo; I got a lot of "yeah i could do that" followed by never being taught the thing (because teaching an unimportant newbie vs dealing with plot ****, plot **** is always going to take priority, and I get that). Getting rid of this mechanic eliminates this skill limbo, not to mention the hassle of finding logistics people, getting the cards, etc etc...
Buuuut I liked the idea from an RP standpoint. And having eventually found players willing to do the Teaching, I'm pretty sure this is going to be a "can you teach me this?" "teaching isn't a thing anymore, if you bought the skill you know the thing" "yeah i'm asking you ic tho, as like a rp thing." "... but i am not required to, so... no." ... thing.