This is a recounting of communal adventurer supplies, things that have been added to it, things that have been removed and as best as can be managed, history of what has occurred with it.
Last Updated: 06/17/2023
Currency
Adventuring & Superior Equipment
Magic Items
Rituals
Regents
Held for Various Reasons
Settlement Building
Arcanist Zed has reported and confirmed that conditions will be ideal at the end of this year, to create a bridge between the Mists and The Nimbus. Allowing the Adventurers to travel and then escort evacuees from Bastion to Ikari's Hope. This effort is expected to require a good deal of Pillar Reagents. No exact minimum number is yet available but to plan for "more is always better". Allowing the creation, stability, duration, amount of evacuees, speed of travel, among other attributes.
At this time, while no one is being asked to give up their private collections of such things - please be mindful of your travels & adventures and what may come of future town auctions. These are things we know work and we have been told that we will need in order to save Bastion lives.
Anyone who wishes to preemptively give up an amount of their stores - the communal supplies with barter with what it has available to freely utalize. More information as it's available in future discussions here in Private adventurer discussions.
Last Updated: 06/17/2023
Currency
Kaida Sanu Ore
**Ore is a Bastian currency that is as "good as coin", which can be used in exchange of coin with any Bastian Merchant (NPCs & logistics). Other adventurers will have their own preferences of if they prefer Coin or Ore. During auctions, the adventurer will be given their choice so long as there is ore/coin available to provide that choice.**
Platinum Ore: 0
Gold Ore: 0
Silver Ore: 0
Copper Ore: 0
Fortanis Coin
Platinum: 0
Gold: 6
Silver: 37
Copper: 0
Adventuring & Superior Equipment
- Alchemy
- Elixirs
- Cure Light Damage
- Hallucinate
- Enfeeble
- Beserk
- Poison Shield
- Contact Gel
- Vorpal 10 x10
- Hallucinate
- Paste of Stickyness
- Alchemical Solvent
- Oil of Slipperiess
- Globes
- Charm
- Elixirs
- Battle Magic
- Evocation
- Lightning
- 45
- Flame
- 20
- Lightning
- Eldritch Force
- Light
- Binding
- Shackle
- Evocation
- Potions
- Cure Wounds
- 5
- 10 x4
- 15 x4
- 20 x4
- 25 x2
- 30 x2
- Commands
- Awaken
- Cure Disease
- Cure Wounds
- Smithing
- Weapons
- 1HE
- Hatchet x3 (or Small Weapon)
- Short Sword
- 1HB
- Short Hammer, Silver
- 2H
- Staff (staff)
- Thrown
- Throwing Dagger
- Javelin / heavy thrown
- Archery
- Light Crossbow
- 1HE
- Armor
- 21
- 24
- Weapons
- Tinkering
- None
- Crafting Materials
- Ore x2
- Leather x0
- Ink x0
- Vellum x1
- Herbs x2
Magic Items
None
CatalystsNone
Rituals
Kaida Sanu
- Extend Battle Magic Duration (General)
- Invest/Divest (General)
- Planar Asylum
- Ritual of Weapon of Eradication
- Safe Passage
Fortanis
- Reverse Life Force
Regents
Kaida Sanu
Feyander x3
Heartstone x2
Nightshade x2
Truesilver x2
Jetsum x2
Cariosus x4
Leyore x1
Fortanis
None
Held for Various Reasons
Settlement Building
- Rituals
- March of the Untiring x13
- Reagents
- Flicker of Time x20
- Mote of Destruction x30
- Spark of Creation '10
- Rituals
- Kaida Sanu
- Curse of Undeath
- Summon Undead: Spectral
- Fortanis
- Life Leech
- Kaida Sanu
- Catalysts
- Whisper of Stolen Power (Kaida Sanu)
- Magic Items
- Times Ever Necromantic Spell Enchantments x3
- Heart of a Primal Elemental, Catalyst for Ritual "Summon Foundation Elemental"
- **Knowing, that we are now in an unknown place, it was decided to save this Catalyst in case it would become needed once travelers have arrived. If in the event it is decided that it is not needed, the Catalyst will be added to a town auction and the proceeds of the catalyst's sale will be divided among: Coral, Shen, Desylvia, Beryl, Isabo, Glen, Rengar, Shield, Toof, Thorn, Slag, N'kosi, Hjuke, Minor, Tonric **
- Bastian Enchanted Dragon Necklace, which allows the holder to use the effects of the ritual "Whispering Wind" once per "Day" (LP), and also allows the recipient to respond to that Whispering Wind with a singleword.
- Duration Remaining : 18 days
Arcanist Zed has reported and confirmed that conditions will be ideal at the end of this year, to create a bridge between the Mists and The Nimbus. Allowing the Adventurers to travel and then escort evacuees from Bastion to Ikari's Hope. This effort is expected to require a good deal of Pillar Reagents. No exact minimum number is yet available but to plan for "more is always better". Allowing the creation, stability, duration, amount of evacuees, speed of travel, among other attributes.
At this time, while no one is being asked to give up their private collections of such things - please be mindful of your travels & adventures and what may come of future town auctions. These are things we know work and we have been told that we will need in order to save Bastion lives.
Anyone who wishes to preemptively give up an amount of their stores - the communal supplies with barter with what it has available to freely utalize. More information as it's available in future discussions here in Private adventurer discussions.
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