Ken
Adept
Should a character ever intentionally or unintentionally Corrupt themself, what happens? I don't think this situation could normally happen in 1.3 since Create Undead only works on corpses. The question may or may not be best generalized to "What does a Corrupted character do if its controller dies during the duration and it has no orders to follow?"
I have a few potential interpretations based on the description in the packet but none of them have any solid backing in the rules that I know of.
I have a few potential interpretations based on the description in the packet but none of them have any solid backing in the rules that I know of.
- Self Defense. The undead's creator can give no orders, therefore it takes no actions except to defend itself. It's still an intelligent undead so it can behave preemptively to preserve itself or even try to talk down or trick opponents, but it has no intentions other to avoid being destroyed.
- Life Defense. Like the above, except that the undead specifically recognizes its living self as its creator and seeks to preserve its living self. This suggests that, in addition to the above obvious self-defense stuff, the undead may seek to locate itself somewhere that will be safe for its living self and, prior to expiry of the effect, Life itself if possible.
- Programmed Orders. The caster can impose its will on its undead self in some pre-determined way, like writing itself a note (sort of Jekyll-and-Hyde style) or just saying them out loud right before casting. If no orders are evident, behaves in one of the other ways.
- "Active" Orders. The living caster's intentions actively drive the undead's behavior. While the undead can't remember specific facts and the caster's living self isn't actually conscious, it behaves as though the living self were issuing orders with regards to goals, targets to destroy or defend, etc in real time, but no actual sharing of information ("I don't know who you are, but I'm eating you first"). As usual, the caster doesn't remember any of this when they return to life.
- Berserking. Chaos itself directs a controllerless undead, with the goal of corrupting or killing as many living creatures as possible in the available time. This is basically just adding a Berserk effect.
- Nothing. The spell ends immediately because the caster died. I can't find anything in the ARB or .11 packet to suggest this would happen, as both Create Undead and Corrupt have 10 minute durations and aren't concentration/focus/line-of-sight types. Also, this would be boring.