Alkalin3
Virtuoso
Plot points are a way for plot and the chapter to reward players who contribute to the growth of the chapter in a unique way.
Points can be used in game or during an ibga to gain an increased effect from an action a player is trying to accomplish for both roleplaying situations and combat situations. Plot points represent a player dabbling in powers greater then themselves. The use of a plot point will also start a new plot for that character. As the sudden bump in power, or charisma is coming from somewhere. The player can then engage that plot in any way they want. A player wishing to use a plot point must find a plot member and inform him of their intent. Saying I want to kill the brood queen isn't enough. The sudden burst in power comes from somewhere, and the player must specify. IE I want to use the power of an evil black dragon. Keep in mind that drawing that power will get a character involved with that black dragon. Plot points as interpreted by plot so a request to kill a bad guy doesn't result in him just dying but, more likely will result in a way to severely hurt him either through roleplay or combat. The other side of the coin is also that a plot request to kill a bad undead guy will not result in a single cure mortal wounds spell when the big bad guy has a resist for.
For Example: Verin and his friends are fighting a Brood Queen. Jim, Verin's player, is worried they won't be able to kill it. He goes to a plot member and informs them that he wishes to use his plot point to help kill the brood queen. He says he wants to ask his ancestor to grant him the power to do it. The plot member knowing that the Brood Queen only has 2 physical defenses to eviscerate, tells Jim that he can go and meditate to his ancestors for 15 minutes, and they will appear to him and lend him a bit of their power. The plot member also notifies Jim that he has 3 eviscerates to use against the Brood Queen now. Jim finishes his meditation, stands up, and uses his 3 eviscerates on the Brood Queen killing it out right. Later Verin is going on his merry way and one of his ancestors appears to him, begging that he finish off the legacy he left unfinished when he died.
Plot points can be gained by outstanding roleplay, going above and beyond what is expected of our players. Bringing the standard up, and showing everyone what it means to be an awesome roleplayer in our game. Plot will be the only ones capable of awarding one but, suggestions on a really awesome roleplay encounter that plot missed can be passed along and considered, as long as it happened during a South Michigan Event.
Either way earning a roleplay point takes significant time, effort, and hugely benefits the chapter. They aren't awarded lightly, and plot takes serious consideration into it when anyone uses one.
If you have more questions feel free to ask.
Points can be used in game or during an ibga to gain an increased effect from an action a player is trying to accomplish for both roleplaying situations and combat situations. Plot points represent a player dabbling in powers greater then themselves. The use of a plot point will also start a new plot for that character. As the sudden bump in power, or charisma is coming from somewhere. The player can then engage that plot in any way they want. A player wishing to use a plot point must find a plot member and inform him of their intent. Saying I want to kill the brood queen isn't enough. The sudden burst in power comes from somewhere, and the player must specify. IE I want to use the power of an evil black dragon. Keep in mind that drawing that power will get a character involved with that black dragon. Plot points as interpreted by plot so a request to kill a bad guy doesn't result in him just dying but, more likely will result in a way to severely hurt him either through roleplay or combat. The other side of the coin is also that a plot request to kill a bad undead guy will not result in a single cure mortal wounds spell when the big bad guy has a resist for.
For Example: Verin and his friends are fighting a Brood Queen. Jim, Verin's player, is worried they won't be able to kill it. He goes to a plot member and informs them that he wishes to use his plot point to help kill the brood queen. He says he wants to ask his ancestor to grant him the power to do it. The plot member knowing that the Brood Queen only has 2 physical defenses to eviscerate, tells Jim that he can go and meditate to his ancestors for 15 minutes, and they will appear to him and lend him a bit of their power. The plot member also notifies Jim that he has 3 eviscerates to use against the Brood Queen now. Jim finishes his meditation, stands up, and uses his 3 eviscerates on the Brood Queen killing it out right. Later Verin is going on his merry way and one of his ancestors appears to him, begging that he finish off the legacy he left unfinished when he died.
Plot points can be gained by outstanding roleplay, going above and beyond what is expected of our players. Bringing the standard up, and showing everyone what it means to be an awesome roleplayer in our game. Plot will be the only ones capable of awarding one but, suggestions on a really awesome roleplay encounter that plot missed can be passed along and considered, as long as it happened during a South Michigan Event.
Either way earning a roleplay point takes significant time, effort, and hugely benefits the chapter. They aren't awarded lightly, and plot takes serious consideration into it when anyone uses one.
If you have more questions feel free to ask.
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