Jordan's top moments for Faux:
1. The Party, so much the Party. Great to see everyone in character, blending PC and NPCs, entertainment (thanks, Acelyn and Dane!), dice games (the house always profits - expect more from Faux in regards to that), political intrigue, and my nearly going mad as I raced between my network of PC and NPC "contacts" and my obligation to the Prince. Never have I been so busy in a LARP without being in combat. More than anything, I love that Marlene and plot just rolled with the idea and it evolved into a much bigger monster than I had anticipated.
2. Scheming with Guildmaster Thaddeus and Askeksa regarding how to best reinforce the Guild and bring down the Litimore. Let's just say, I have some crafting to do.
3. Interactions with PCs and NPCs alike. With Holly as "Bubbles" making crazy bank on foot massages/pedicures, the partygoers, playing card and dice games in the tavern, bards, scheming, stories, the Selunari Cup Rhythm Circle, the Bloody Eye's Drum playing, teaching the finer points of Securities and Fencing, speaking to the Guild Masters, audiences with The Prince, when Corso and Shroo found out about my "teaching lessons" - there was no shortage of interactions I had that made this weekend for me. It felt like a TOWN, with PEOPLE in it. Not a bunch of "adventurers" (read: murder hobos) looking for the next mod hook. I've always felt you make your own fun at a LARP - this event further solidified that to me.
4. My constant RP with Jackson and the relationship between Faux and Shroo. I'm with Acelyn, Jackson is one of the best RPers we have, and I love interacting with Shroo as Faux. There is a family sibling rivalry dynamic that is ever evolving and changing, but like muscle growth, the rips that form make the entire thing stronger. I can't wait for further interactions and growth, and seeing how this plays out.
5. Finding my &%$#ing keys and cancelling the Locksmith request before they drove all the way out there.
6. Pixie Mod. I love modules that can be solved without IG skills, and more than that, I like to fail, especially if it means growth. Taking a hard RP tumble back after kissing a prop never hurts... too much.
7. The Phyre mod. Getting to speak to Buddy as the disembodied floating head as we were beset on all sides, fighting side-by-side with Baxter again (its been YEARS), and solving the riddle. That set the tone for me for the weekend. Anything that strengthens Faux's self-inflated ego helps me develop him further as a character, and the aforementioned Prop-kissing later just gave him the slice of humble pie he needed.
8. Hiring Siegfried and, by proxy, his hangers-on. Having one hireling is great. Having a hireling who has his own support staff? EVEN BETTER. Especially in Faux's mind, where wealth and contacts are more valuable than gold.
9. Being the inception to Grey's Sausage adventure. Even without being there to see the actual event, the fact that it was Faux's words of advice that spurned it makes me pretty damn happy.
More on this as I reminisce.