Paul said:
I was wondering about how I would go about putting an IG lock onto my own cabin. Can I do this if I do not have the Legerdemain skill? What kind of locks would anyone suggest buying, since they have to be fairly easy to pick? Finally, what kind of notes (if any) would I have to add to the marshal notes on the inside of the cabin?
Thanks
Ok, step by step. How you hang the lock depends a bit on if its on the door or in, but it should be done in such a way that people can enter without actally opening it. Aka the marshal to check the notes and anyone rifting. If its just a lock on the door, and you have a key, you dont need legerdermain, but you do need a lock IG, and will have to buy it

. If its built into the door, someone will need to build it into the door for you, talk to plot about it, but some NPC can prob be payed to do it.The lock has to be a key type, and must past marshal approval, aka be easy to pick and look peirod more or less. I myself have an replica type lock, very large and heavy, but also very simple. If you find a few you like, bring them by, or better yet, talk to some of the theives of the game OOC and see what they use/work against. The marshal notes should always note anything about your cabin that may effect game. So ward,wizard locks, traps,locks, oog areas, IG hidding places (These places have to be physreped as well, but this is mostly so the marshal knows that when X rogue opens that Y secret thing, he/she knows it isnt from some other game. Most of the time, hidding places are not secret like under the mattress or a rug and such, and dont need to be noted, as long as they are IG)
Also, if you have a lock, details about it should be on the notes as well. Aka stringthened,magic, paste on it (also should be tagged or physreped on the lock) ect.
I think I covered it all, but if I missed something someone chime in.