DiscOH
Adept
I realize that every game is different, but what is HP scaling like where you play?
I've always found spellcasting entertaining, but the limited charges on a wand (which seems to be the majority of damage for a any spellcaster) seems to rule out any chance for extended questing.
As a sample build (level 11) I'm looking at
36 spells, (4/4/4/4/4/4/4/4/4)
300 point elemental burst
8 damage per wand blast * 36 (288)
I've heard evocation is more or less entirely garbage, so do celestial casters have to attach themselves to a martial to do anything of value?
600 damage doesn't seem like much for an entire day.
I've always found spellcasting entertaining, but the limited charges on a wand (which seems to be the majority of damage for a any spellcaster) seems to rule out any chance for extended questing.
As a sample build (level 11) I'm looking at
36 spells, (4/4/4/4/4/4/4/4/4)
300 point elemental burst
8 damage per wand blast * 36 (288)
I've heard evocation is more or less entirely garbage, so do celestial casters have to attach themselves to a martial to do anything of value?
600 damage doesn't seem like much for an entire day.