Quick question for the 2.0 creatorfolk:
Heal Golem isn't listed in the playtest rules as a ritual that's getting removed/changed, but with the removal of Master Construct, I would say that its effects will become largely defunct in 2.0. Technically, the item is still usable as-is, but only on PC-to-NPC-golem healing interactions, which I can't imagine will come up very often ("Oh no, our [NPC] helper golem friend got his leg stunned, better use this times-ever ritual to fix him!") and don't really make it an effect worth carrying/casting.
So, did Heal Golem simply get missed on the going away list (and thus existing scrolls/items will just be changed to something else via points described in the conversion thread), or is it staying the same and just becoming pretty useless?
Not really a huge thing - it just came to mind and figured I'd ask.
Heal Golem isn't listed in the playtest rules as a ritual that's getting removed/changed, but with the removal of Master Construct, I would say that its effects will become largely defunct in 2.0. Technically, the item is still usable as-is, but only on PC-to-NPC-golem healing interactions, which I can't imagine will come up very often ("Oh no, our [NPC] helper golem friend got his leg stunned, better use this times-ever ritual to fix him!") and don't really make it an effect worth carrying/casting.
So, did Heal Golem simply get missed on the going away list (and thus existing scrolls/items will just be changed to something else via points described in the conversion thread), or is it staying the same and just becoming pretty useless?
Not really a huge thing - it just came to mind and figured I'd ask.
