Goblin Stamp Reward List

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Vaelin

Apprentice
Owner
Minnesota Staff

Standard Goblin Stamp Purchases:​

Reward:Cost (in MN GS):
Monthly XP Blanket30
Event Buyback (90 day window to purchase)30/LP
Production Item(s)5 : 1 Crafting Material, 75 GS/LP Max Purchase
Skill Sell Back (1/mo, per character)60
Random LCO Reagent50
Specific LCO Reagent100
Full Spell Book - Celestial105
Full Spell Book - Earth110
Full Alchemy Recipe Book (Excluding illegal recipes)100
Tagged RP Items1 GS : 1cp in value + Any IG Requirements (IE property rights.)
Full Protectives40 (Weapon, Spell, Elemental, and Poison Shield)
Recharge Spell Store (1/event max)50/10 levels of Spells
Death Buyback**ARB pg. 12; Speak with Logistics Staff

LCO Ritual Scrolls:​

1000 GS750 GS500 GS400 GS300 GS200 GS100 GS
Arcane ArmorEndure ElementsBattlemage's StrikeArmored ShellAssassin's EdgeBound ShardAudible Projection
Preserve DurationGreater SourceEmpower WarriorElemental ManipulationChannel ArmorContact Other PlaneCloak of Darkness
Sorcerous TriageHealing/Chaos ImbuementEnchantEternal ResolutionChannel HealthCosmetic TransformationForesee the Weather
VengeanceItem RecallElemental ImbuementFocused ResistanceCounterspellExplosive DemiseMark/Unmark
Mystic SmithEmpowered ArmorJack of All TradesEnhanced SourceMagical ClawsMarch of the Untiring
Quicken MeditationGift of LifeMagic EvocationHeroic InterceptionSacrificeMist Sense
Recharge ProwessLore*Merchant InsightInstant Trap
RetributionMagic ImbuementPerfect RiposteMonster SlayerUniversal SpeechSpirit Farewell
Spell ParryMemory StrikeQuicken AidPlanar AsylumStable Foundation
Spell StorePoison CacheRaging StrikePotency
Spirit LockPoison TriggerSpell SwapReinforce Armor
Race ReaverStalwart ShieldRitual of Woe
Render IndestructibleWhispering WindsStrengthened Blow
Resonance*Sturdy Armor
Store Ability
Strengthen Spirit
Vision*
NOTE: This list is not comprehensive, and some ritual scrolls were left out intentionally. Also note that any ritual batch including a ritual effect from a scroll obtained via Goblin Stamp rewards will be created as a Minnesota LCO item.

*
Only one copy of either Lore, Resonance, or Vision may be purchased each event per player, and final approval/denial may be made by Plot prior to purchasing these scrolls.

Gifts of Evodia:​

All Gifts cost 100 Goblin Stamps, and once purchased last for the event. The effects are per-logistics period. A character can never be under the effects of more than one Gift.

Any spell effect granted by a Gift is activated using the "Spell" qualifier instead of a full incant (e.g. "Spell: Weapon Shield", "Spell: Charm", "Spell: Subjugate", etc). The spell effects are not reversible unless specifically noted.

While not all Gifts are granted through an obvious In-Game source, any Character who is under the effects of a Gift understands that they are gaining power from an outside source. They may, at any time, prematurely end the effect if they so choose; however this ends the effect and it cannot be reactivated (it can still be purchased in the future).

These gifts may be purchased by any player character. When purchasing a gift, the player must select which abilities the gift grants for the weekend. Then, speak with an Owner, Logistics, or Plot Staff to add the selected gift abilities to the player card and sign off on it. These options cannot be changed once selected.

Gift of the Aegis:
2x of either Fast Refit, Intercept, Mettle, or Resolute

Gift of the Warrior:
3x of either Repel Strike, Precise Blow, Shatter/Disarm Strike, or Weakness/Shun Strike

Gift of the Scoundrel:
4x of either Counteract, Opportunistic Attack, Fear/Berserk Blow, Slow/Weakness Blow

Gift of the Channeler:
4x Channeling (Earth or Celestial)

Gift of the Spell Wielder:
When purchasing this gift, the character must choose a single Effect Group to benefit from: [Binding, Curse, Command, Earth, Eldritch Force, Evocation, or Protection]

This gift provides 10 levels worth of spells which may each be used once per logistics period from that chosen effect group. No single spell may exceed 5th level.

Example: A player could select the Protection Effect Group and choose either 2 Spell Shields or 2 Poison Shields and a Weapon Shield, or any other similar combo that adds up to 10 levels worth; any unused levels are lost.
 
Balance Update: Gift of the Channeler will no longer grant the Higher Manifestation High Magic ability; if you choose the Gift of the Channeler, you will need to obtain a source, and utilize that source to consume your channeling pool provided by this gift, unless you purchase the Higher Manifestation High Magic ability from your own High Magic pool.

Remember, you must either obtain a source in game, produce one with Inscription (Wand - Celestial) or Brewing (Relic - Earth/Necromancy) for 2CM. They may also be purchased as Production Items with Goblin Stamps.
 
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