Draven
Pioneer
I like Channeling in that it feels more like C and E are balanced. It’s not the answer I wanted, but it’s an answer that I can live with.
That being said, the math for Channeling seems off, for XP to Quantity ratio. Channeling is currently out performed dramatically by spell slots, namely Magic/Earth/Chaos Storm and their Lesser variants. Consider that 8 purchases gives you a pool of 200 for 24 XP, where a full column that costs 25 XP will give you the ability to do 230 between a single Storm + Lesser Storm. That’s not even counting the ability to memorize additional Lesser Storms in 6th, 7th, and 8th slots, for an additional 240 points. On top of that, the caster receives the benefit of whatever they memorize in spell slots 1-4.
470 Points plus 4 spells versus 200? It’s not close, really.
While the abilty to use Improved Channeing to enhance the individual packet is definitely cool, I don’t think it really crosses that massive chasm in power.
Recommended fixes: Double the amount someone gets from Channel, to 50 per purchase. I think this actually balances it close to perfectly, since non-augmented Storms can be broken/dispelled, while channels can’t be. So Channels would give a significant, though still lower, amount of healing/damage, and Storms would have more power, but also more vulnerability.
That being said, the math for Channeling seems off, for XP to Quantity ratio. Channeling is currently out performed dramatically by spell slots, namely Magic/Earth/Chaos Storm and their Lesser variants. Consider that 8 purchases gives you a pool of 200 for 24 XP, where a full column that costs 25 XP will give you the ability to do 230 between a single Storm + Lesser Storm. That’s not even counting the ability to memorize additional Lesser Storms in 6th, 7th, and 8th slots, for an additional 240 points. On top of that, the caster receives the benefit of whatever they memorize in spell slots 1-4.
470 Points plus 4 spells versus 200? It’s not close, really.
While the abilty to use Improved Channeing to enhance the individual packet is definitely cool, I don’t think it really crosses that massive chasm in power.
Recommended fixes: Double the amount someone gets from Channel, to 50 per purchase. I think this actually balances it close to perfectly, since non-augmented Storms can be broken/dispelled, while channels can’t be. So Channels would give a significant, though still lower, amount of healing/damage, and Storms would have more power, but also more vulnerability.