Cami Zotz
Novice
Hello adventurers!
A few weeks ago, it occurred to me to that, when we leave Bastion, it is entirely possible that we'll be encountering civilizations previously unknown to us. A group of armed adventurers suddenly appearing in their lands could be concerning to them to say the least. I've been spending the past few weeks working on how we will introduce ourselves in a way that will go over smoothly for all involved, and I would like to ask your assistance in fine-tuning this introduction.
I've reached out to some of the political figures and officials throughout the kingdom, and there have been varying inputs on a base framework. I hope that you, my fellow adventurers, can help to reach a consensus. Here's what I believe we'll need to start:
1. We need a simple message of a few core concepts that we can ensure ALL adventurers know, so that no matter who makes the first contact with any potential civilizations, the first impression will be roughly the same.
2. We'll need those same core concepts expanded upon and drafted into a comprehensive missive that can be delivered in a more official capacity to the correct people within the civilization.
I have a few thoughts so far on what those concepts should be, and some potential obstacles that we'll need to agree on solutions to. I am not a practiced politician, if you foresee an issue that I've missed (or caused), please let me know.
1. We need to lead with the message that we are not there as conquerors. I want to be specific in our wording- saying that we are peaceful may force us back on our word if something unexpected happens. It's important to leave our options open, but it will be the truth that we aren't there to conquer.
2. We need to outline why adventurers are coming to their lands on behalf of Bastion, and what resources we need to procure for the kingdom. This will require a brief explanation of Bastion's history. HOWEVER, this leads us to what I believe to be our biggest hurdle:
3. Do we tell the inhabitants of this world about the cycle of the First and the Last that dictates the timeline of the world? On the one hand, I believe it's possible that, if they didn't know this, it could send them into a panic, and lead them to make rash decisions that could be dangerous to us and themselves. On the other hand, leaving that detail out will leave gaps in our story about Bastion, and lead to uncomfortable questions. Do we trust that everyone will be able to keep that particular cat in the bag? There are a lot of adventurers, and there for a lot of possibilities for it to be let slip on accident, and then we'll be in the compromising position of having lied to the inhabitants of this world.
4. We may find it beneficial to ask the civilization to host our expedition, either by allowing us to live within their community, or by allowing us land on which to create a temporary settlement. I believe they will be more likely to acquiesce to this request if they are informed of the following:
5. If the nimbus around Bastion fails, it will likely come crashing into the new world, and no one knows exactly where that will be. It is in the best interest of everyone in that world to help us maintain our magicks.
I will be creating a draft for the official version of this missive, which I am scheduled to present to King Jonas Dawnkeeper IV and his Royal Council next month. I will also be taking responsibility for ensuring that every member of our expedition knows the core concepts we decide upon, so that everyone is prepared to introduce the group to any civilization we meet.
I want this to be a collaborative effort, and for everyone to have a voice in how we present ourselves to potential allies. I look forward to hearing your input. Please, let me know about any thoughts you might have on this matter.
Thank you,
Thorn Foxfire
A few weeks ago, it occurred to me to that, when we leave Bastion, it is entirely possible that we'll be encountering civilizations previously unknown to us. A group of armed adventurers suddenly appearing in their lands could be concerning to them to say the least. I've been spending the past few weeks working on how we will introduce ourselves in a way that will go over smoothly for all involved, and I would like to ask your assistance in fine-tuning this introduction.
I've reached out to some of the political figures and officials throughout the kingdom, and there have been varying inputs on a base framework. I hope that you, my fellow adventurers, can help to reach a consensus. Here's what I believe we'll need to start:
1. We need a simple message of a few core concepts that we can ensure ALL adventurers know, so that no matter who makes the first contact with any potential civilizations, the first impression will be roughly the same.
2. We'll need those same core concepts expanded upon and drafted into a comprehensive missive that can be delivered in a more official capacity to the correct people within the civilization.
I have a few thoughts so far on what those concepts should be, and some potential obstacles that we'll need to agree on solutions to. I am not a practiced politician, if you foresee an issue that I've missed (or caused), please let me know.
1. We need to lead with the message that we are not there as conquerors. I want to be specific in our wording- saying that we are peaceful may force us back on our word if something unexpected happens. It's important to leave our options open, but it will be the truth that we aren't there to conquer.
2. We need to outline why adventurers are coming to their lands on behalf of Bastion, and what resources we need to procure for the kingdom. This will require a brief explanation of Bastion's history. HOWEVER, this leads us to what I believe to be our biggest hurdle:
3. Do we tell the inhabitants of this world about the cycle of the First and the Last that dictates the timeline of the world? On the one hand, I believe it's possible that, if they didn't know this, it could send them into a panic, and lead them to make rash decisions that could be dangerous to us and themselves. On the other hand, leaving that detail out will leave gaps in our story about Bastion, and lead to uncomfortable questions. Do we trust that everyone will be able to keep that particular cat in the bag? There are a lot of adventurers, and there for a lot of possibilities for it to be let slip on accident, and then we'll be in the compromising position of having lied to the inhabitants of this world.
4. We may find it beneficial to ask the civilization to host our expedition, either by allowing us to live within their community, or by allowing us land on which to create a temporary settlement. I believe they will be more likely to acquiesce to this request if they are informed of the following:
5. If the nimbus around Bastion fails, it will likely come crashing into the new world, and no one knows exactly where that will be. It is in the best interest of everyone in that world to help us maintain our magicks.
I will be creating a draft for the official version of this missive, which I am scheduled to present to King Jonas Dawnkeeper IV and his Royal Council next month. I will also be taking responsibility for ensuring that every member of our expedition knows the core concepts we decide upon, so that everyone is prepared to introduce the group to any civilization we meet.
I want this to be a collaborative effort, and for everyone to have a voice in how we present ourselves to potential allies. I look forward to hearing your input. Please, let me know about any thoughts you might have on this matter.
Thank you,
Thorn Foxfire