Good morning,
The Alliance has published several rules changes which will be in place for the upcoming April event. The biggest one is battleboards instead of tags. The post explaining these changes can be found here: http://alliancelarp.com/forum/viewtopic.php?f=50&t=10102 and our local Logistician Seth is on the national Logistics Committee so he knows all about them and can answer any questions that come up
In addition, a new rulebook Addendum has been posted here: http://alliancelarp.com/forum/viewtopic.php?f=50&t=10118 - we're still trying to get it up on the Alliance website proper with coloring for the changed/new sections; if anyone would like a copy of it with new stuff in red just send me an email and I'll shoot you that copy. Mostly it's just collecting changes from the national rules clarification board, but there are a few brand-new changes that might affect you. New stuff includes:
- Tracking Resurrection is done slightly differently, and (depending on Logistics' preferences) we may or may not need to turn in Life tags at the end of each event
- Magic Augmentation now costs 2 High Magic points
- <Effect> Shield is now <Type> Guard; if you didn't know what this was, don't worry about it - it's a rarely used Monster ability
- Reagents now last 5 years (just new ones, sorry)
- Dominate will now force people to do things like cast Necromancy if they are Dominated by Undead and asked to heal them.
I encourage everyone to at least skim through the new Addendum. Note also that as previously posted blue packets without tails are now the only packets allowed for archery, and blue packets are no longer allowed for spellcasting.
Feel free to post here if you have questions.
-Bryan Gregory
Alliance Seattle Head of Rules
The Alliance has published several rules changes which will be in place for the upcoming April event. The biggest one is battleboards instead of tags. The post explaining these changes can be found here: http://alliancelarp.com/forum/viewtopic.php?f=50&t=10102 and our local Logistician Seth is on the national Logistics Committee so he knows all about them and can answer any questions that come up

In addition, a new rulebook Addendum has been posted here: http://alliancelarp.com/forum/viewtopic.php?f=50&t=10118 - we're still trying to get it up on the Alliance website proper with coloring for the changed/new sections; if anyone would like a copy of it with new stuff in red just send me an email and I'll shoot you that copy. Mostly it's just collecting changes from the national rules clarification board, but there are a few brand-new changes that might affect you. New stuff includes:
- Tracking Resurrection is done slightly differently, and (depending on Logistics' preferences) we may or may not need to turn in Life tags at the end of each event
- Magic Augmentation now costs 2 High Magic points
- <Effect> Shield is now <Type> Guard; if you didn't know what this was, don't worry about it - it's a rarely used Monster ability
- Reagents now last 5 years (just new ones, sorry)
- Dominate will now force people to do things like cast Necromancy if they are Dominated by Undead and asked to heal them.
I encourage everyone to at least skim through the new Addendum. Note also that as previously posted blue packets without tails are now the only packets allowed for archery, and blue packets are no longer allowed for spellcasting.
Feel free to post here if you have questions.
-Bryan Gregory
Alliance Seattle Head of Rules