jpariury
Paragon
(Had a few variants on the theme... this one is the "fits the mechanics" version.)
Disarm Shield (Celestial 1, Indefinite)
I grant you the power of a Disarm Shield
Grants immunity to the first Disarm effect the character is struck by. In the case of additional applicable "first-x" options (Spell Shield, Magic Armor, Elemental Shield, etc.), player may choose which defense to call. Proper call is "Disarm Shield".
Lesser Mark (Celestial 1, 1 Day)
With Eldritch Force, I build a Lesser Mark
Allows the caster to place a 3"x3" magical tattoo on a willing recipient. The Lesser Mark will vanish at the end of the Logistical period.
Claw (Celestial 1, Battle)
I grant you the power of a Claw
Allows the victim to make use of a single dagger-length claw as a weapon. Proficiencies, Backstabs, etc. may all be used in conjunction with this spell. The Claw will vanish at the end of the battle.
Beseech (Celestial 1, Concentration)
With Mystic Force, I Beseech you
Target must attempt to approach within ten feet of the caster. Caster must move one arm as if inviting the target to join them. This effect ends if the target suffers damage, or the caster stops motioning them forward.
Disarm Shield (Celestial 1, Indefinite)
I grant you the power of a Disarm Shield
Grants immunity to the first Disarm effect the character is struck by. In the case of additional applicable "first-x" options (Spell Shield, Magic Armor, Elemental Shield, etc.), player may choose which defense to call. Proper call is "Disarm Shield".
Lesser Mark (Celestial 1, 1 Day)
With Eldritch Force, I build a Lesser Mark
Allows the caster to place a 3"x3" magical tattoo on a willing recipient. The Lesser Mark will vanish at the end of the Logistical period.
Claw (Celestial 1, Battle)
I grant you the power of a Claw
Allows the victim to make use of a single dagger-length claw as a weapon. Proficiencies, Backstabs, etc. may all be used in conjunction with this spell. The Claw will vanish at the end of the battle.
Beseech (Celestial 1, Concentration)
With Mystic Force, I Beseech you
Target must attempt to approach within ten feet of the caster. Caster must move one arm as if inviting the target to join them. This effect ends if the target suffers damage, or the caster stops motioning them forward.