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  1. Ardos

    [.11] Oregon Playtest - Sept 21-23 - Thoughts and Musings

    Somi had a great play test, it's certainly a different game and there were certainly parts of my build I am changing for our next test, but there is not a single thing I would change back to the way we did things in 1.3. Playing a celestial spellsword was immensely satisfying, I enjoyed playing...
  2. Ardos

    [.11] Why is Hardy a Trade skill?

    I don't either, I cant justify getting body over working towards another intercept or parry as a guardian type character, but that seems to be counter to the purpose of Mettle. I'm pretty sure most players cant afford to use mettle with Max body when you can initially buy it, unless they...
  3. Ardos

    [.11] Why is Hardy a Trade skill?

    I think that was back when it was flat xp across all classes, but yeah I would love to know the reason it stopped being a fighter skill
  4. Ardos

    [.11] Why is Hardy a Trade skill?

    I would like to propose that hardy become a fighter skill. It really doesn't fit with any of the other trade skills, and offers no benefit to someone trying to have extra body. The only downside I could possibly see for why this was made a trade skill instead of a fighter skill would be that it...
  5. Ardos

    [.11] Jack of All Trades

    even before the point chris is mentioning though, I know there was a core group of us in somi that took some amount of Craftsman skills to explain WHY we had knowledge of something. I had 4 CO Miner before theree was any benefit from it, but I wanted a reason I could call out the intricate...
  6. Ardos

    Dragonfall Event Feedback - What are your thoughts about the 2.0 Rules

    real quick, Ill collect more thoughts later. Mettle is way better for me than people are giving it credit for. You can mettle ANY delivery type, some asshat vampire is throwing arcane fears from a domain of the defiled? intercept and mettle to make sure no one leaves the front line. aside from...
  7. Ardos

    [.11] Presence of Natural Armor

    body absolutely carved through our "high level" mod. The undead we were fighting would die in one big body shot, or take a couple dozen hits without. I certainly saw shatters/healing/body being much more valuable in the 2.0 rules than it was in 1.3, even if they render it, you can still shatter...
  8. Ardos

    [.11] Being a fighter

    Yeah, fighters are in an interesting place and I think it more comes down to personal preference. in discussing and looking into rogue builds I actually was thinking the opposite, as I never felt like I got enough oomph for the XP I spent on skills as a rogue. I would agree that flat damage...
  9. Ardos

    [.11] Arcane/Celestial Armor Suggestion

    Please give me an example of a single player using celestial armor. It is terrible right now and I'm not sure why people pretend it's great. At the point where you can profit from a large amount of celestial armor you have already been playing for quite a while and most likely already have...
  10. Ardos

    [.11] Arcane/Celestial Armor Suggestion

    While I love the concept of stacking more armor on my physical suit, there are a ton of caveats in that concept. Maybe this would be feasible for celestial armor, stacking on top of a physical or arcane suit as a benefit to celestial casters and something to tempt them aside from cloaks as high...
  11. Ardos

    [.11] Create scroll and Create Potion production charts

    For the sake of evocation scrolls and healing potions, are we assuming they can be crafted as the spell level equivalent signature spell? Ie cure light becoming 5 spell healing and stone bolt becoming 5 spell evocation bolt? If we go by the 1.3 crafting charts without at least that addendum then...
  12. Ardos

    [.11] Create scroll and Create Potion production charts

    I had a realization today in a discussion that while some spells are specifically called out as "not scrollable" or "not potionable" these labels are not applied to all the new spells added in 2.0, which naively led me to believe that new spells without that tag could be potioned or scrolled...
  13. Ardos

    A call to serve

    Collette, We have spoken about this before but you have my support in this of course. Be it assistance in the kitchens or help serving the nobility, just let me know what you need me to do. Ardos Irani Selunari Defender
  14. Ardos

    [.11] Does anybody like resolute?

    Im planning on having a couple for the few Chaos/body attacks when I'm already at 1. its certainly not effective in a 1v1 but its value is great when you have someone else dealing damage and you just wont die from random burst stuff.
  15. Ardos

    [.11] Potion Coating clarifications

    yeah, I read that as 1 potion coating, 1 poison trigger, and 4 poison cache rituals
  16. Ardos

    2.0 Character Building Help

    Just a notice to people who may be thinking about previous playtests, intercept can be used to take a spell for someone else, and no longer locks that behind a magic item. I'm sure there are others like that too, so keep that in mind before ignoring a skill.
  17. Ardos

    August IBGAs

    Reminder that these IBGAs are due tomorrow at the latest
  18. Ardos

    [.11] Potion Coating clarifications

    Quick question, is it one of the rituals or a simplification of coating rules that allowed the sleep elixir? This post is the only place I see referencing a poison strike in this way or an elixir being used in this way. If it is a ritual, is it the potion coating, poison trigger, or poison cache...
  19. Ardos

    [.11] Rogue State

    The only thing I would point out is that rogue does have the most shallow curve of expensive skill cost on non rogues (ie 5,7,14 for eviscerate but 5,6,12 on doom. Rinse and repeat for other expensive rogue skills) this results in rogues on average being less useful for specialization than the...
  20. Ardos

    [.11] Celestial Adverse Races [POLL]

    I think a poll on what to do with these admittedly difficult to balance races is exactly the time to post your thoughts on it. I spend a fair amount of time with barbarian friends and guildmates and it is admittedly frustrating to watch items drop that would be perfect for them, that are general...
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