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  1. norman b

    [.11] Time to Get a New Life

    The reason it's a concern is that those production get bought up fast and expensively so new players are still without. It doesn't change the fact that they won't have access to it.
  2. norman b

    [.11] Time to Get a New Life

    That 10 ever life item went to New players because it was a times ever item. Don't think it would have gone to them if it was 10 times a day for a year item. Same goes for potions. They would be bought up asap and inflation would grow from that.
  3. norman b

    [.11] Time to Get a New Life

    Another reason to object to this is the fact that people carry around in their pocket umpteen life spells. 2.0 was being designed to promote teamwork (not global, but at least small teams), and help rid the excess bloat of magical effects carried in the pocket. And honestly, Life spells we're...
  4. norman b

    [.11] Riposting Strike

    I don't think this clarifies... With riposte, we can use 2 free skills? The assassinate and Doom blow would both be free if known?
  5. norman b

    [.11] Time to Get a New Life

    The problem I see with this is that it absolutely trivializes character death. I feel that there will be less fear as you can just get a potion (which are way more plentiful) and poof it's taken care of. You will also need a reversal at 7th to keep the earth/chaos paradigm.
  6. norman b

    [.11] Riposte is Weird and Probably Breaks Intentions

    Another part of 2.0 was to try and reduce redundancy, like having two spells do essentially the same thing (web/confine) so NOT including a rogue version of the same fighter skill would stick to that paradigm. That's more where I see a problem from an ideals standpoint. :)
  7. norman b

    [.11] Riposte is Weird and Probably Breaks Intentions

    Simple, it's all handled by the new database and won't allow those mistakes to happen :P Also, spending 60 build in ripostes to get one eviscerate would take 15 riposting strikes. That would take a whopping 450 build, just to get access to one Eviscerate as a Rogue. They then need to spend 14...
  8. norman b

    [.11] Traps and Trap Globes

    Absolutely lol. Traps are definitely better in some ways, but definitely worse in others.
  9. norman b

    [.11] Traps and Trap Globes

    Outside, traps only effect the person triggering the trap. If it is the hobling, then the army is safe. If it is one person hitting the hobling, that one person is hurt. Not a great plan/investment of funds. Also you missed this gem: Triggers for Area Traps must be entirely within the same...
  10. norman b

    [.11] Riposting Strike

    Go ahead. That NPC just respawns. Great. The PC feels awesome for 5 shots (which can be blocked by a shield FYI) and then they are spent. Cool. Now they can just throw normal arrows. That's all of 5 minutes of battle? Not too worried about that happening twice an event.
  11. norman b

    [.11] Riposte XP

    Im not worried about someone swinging "8 doom" six times a day (as a fighter. Rogues would be 2 doom). It's still a carrier and still needs to get through armor to be effective. Go ahead and burn a slay while you are at it and increase your damage to 20+ doom, but it's more skills burned to use...
  12. norman b

    [.11] Riposte XP

    Correct? Technically. But you are burning 2 skills (Parry and riposte) to get one use of doom from any location. And I believe it is "# Weapon Doom"? You also have to dump 60 points into Stealth skills first. Edited to reflect how Doom Strike actually works
  13. norman b

    [.11] Questions about the packet

    High Magic is not tied, but Formal is. There's a slight differentiation between the two. Formal is necessary for ritual casting, high Magic was later added to allow scholars something to do with all of those formal levels they took. :)
  14. norman b

    Playtest Character Builder (for ARB 2 v11)

    I also note an error with Hardy's calculation. It is essentially saying Hardy cannot factor into your total build for the total amount that you buy? IE, If I get 215 build, I am 21st level. I can buy Hardy 21 times. It say's false (even with other build spent) :( I just want to be a tank.... :)
  15. norman b

    [.11] Questions about the packet

    Life Leach - Is it intentional that it is limited to 200 healing with Term/Evis, even with the changes to both skills (Doom and 500 damage respectively)?
  16. norman b

    [.11] Questions about the packet

    Repel strike - States two handed weapon needed to use. Does this work with Bow/Crossbow since they are two handed weapons? Or is the intent only two handed melee weapons?
  17. norman b

    Playtest Character Builder (for ARB 2 v11)

    Super awesome! Mine has a error with Hardy? High Ogre, High Orc and Stone Elf all error out but the rest are all good. High Ogres and High Orcs also don't get half cost on weapon skills...
  18. norman b

    [.11] Channeling Math

    Another reason to take channeling is that it's elemental and not a spell. No incant like a spell. So the damage/healing might be lower, but it bypasses reflect spell and spell shield.
  19. norman b

    July 2018 Announcement

    Magic items will not be destroyed. Edited for clarity.
  20. norman b

    July 2018 Announcement

    We will discuss and get back to you. One important note, Lava will damage Constructs that are healed by flame. This is one magic items that can be damaged/destroyed by lava.
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