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  1. MaxIrons

    [.11] Weapon Shield

    So, counterpoint. If I'd bothered with a weapon shield last event a player would not have resurrected. I knew weapon strike Corrupt was out there, but was of the same thoughts of low utility of WS. The crux of it is that it's now something you carry once you find out something has the...
  2. MaxIrons

    [.11] Refitting Arcane

    I love when people work these things out politely and with respect. Thanks to both of you.
  3. MaxIrons

    Shield Contruction and Design

    In our current 1.3 rules set the shield construction rules are a little before the weapon construction rules. On p.80 of the ARB (Alliance Rule Book) it's required that, "All edges of the shield must be padded with at least 5/8 inch thick pipe insulation. Bolts or protuberances are not allowed...
  4. MaxIrons

    Question about a costume piece

    So, you'd probably want to ask a Paladin to move this to Marketplace or Art, Costuming, and Props, but my rule of thumb is materials plus at _least_ whatever median hourly wage is in your area times the number of hours it takes you to make it. It'll be high, but you're doing a one of a kind item.
  5. MaxIrons

    Anyone Have any Ultra light cores laying around

    Unless I'm making a max length long or longer (pole-arm, staff, 2 hander) I just get golf clubs from the Goodwill and cut the heads off. Then again, I have had to LARP on the cheap for... like... ever.
  6. MaxIrons

    [.11] Retribution question

    Agreed, however by RAW, my step T5 shows that Retribution is not written as replacing the Guard verbal, only that "Bane" is the verbal used for the ritual. Please note, I fully understand that isn't RAI. This is intended to show the RAW so they can be tightened up and more closely match RAI.
  7. MaxIrons

    [.11] Retribution question

    I believe that is the Rules As Intended, what I just hacked through with the logic-ax was what I get from Rules As Written, which as we all know, don't always match.
  8. MaxIrons

    [.11] Retribution question

    So this is my interpretation of Retribution: Mettle, with RAW. I leave intent aside for the moment. Premesis P1: "The character may not use this skill if they do not currently have at least 20 Body Points, [...]" P2: "[...] nor may they use othe skills, ritual or abilities to reduce or negate...
  9. MaxIrons

    World History?

    There is also great utility in just using pencils. https://rover.ebay.com/rover/0/0/0?mpre=https%3A%2F%2Fwww.ebay.com%2Fulk%2Fitm%2F263808856001
  10. MaxIrons

    Two Small Shields?

    I'm not an editor, and have no idea who edited the 1.3 rulebook, but it very much feels like it was edited as if it was typical prose, not the specialized kind of editing reference/instructional material needs.
  11. MaxIrons

    Two Small Shields?

    You could get around the Disarm issue with "snap" strapping instead of belting. (image below for reference). That said, if you wanted to be crazy defensive, a staff/shield combo would work. Staves when used one-handed are incredibly good at blocking melee weapons, shields are great at...
  12. MaxIrons

    [.11] Weapon/Armor Duration (split from Packet Color Thread)

    Here are the problems as I see them currently in regards to Alliance economy: 1. Constant inflation: Treasure policy for coin/production is level based, not player number based. As levels go up, so does the amount of income. The ability to buy additional coin with build via craftsman is...
  13. MaxIrons

    New policy - skill sell back

    Yes. "Selling back skills does not allow you to violate prerequisite requirements. As such you must sell back those skills first so your character remains 'valid'." You have to either buy one of the other skills first, or sell back the other skills dependent on your Weapon Master. This may...
  14. MaxIrons

    [.11] Weapon/Armor Duration (split from Packet Color Thread)

    I am a conditional yes to removing arrows from the game, and that is to rework the blacksmithing system. I know it's being looked at due to other parts here, and hope that the arrow change is part of it. For what it's worth, I'm much more spirit than letter of the rules, and hope I wasn't...
  15. MaxIrons

    [.11] How were Celestial casters for the playtests?

    So, I noticed this as well. CC spells are of limited use, especially with ripping from Slow/Bind. Evocation still seemed lackluster. And Celestial channeling seemed underpowered as well (but less likely to be resisted). The fight I expected to see C Casters do well at (elemental fight)...
  16. MaxIrons

    [.11] Armor Enchanments

    With the addition of these armor rituals - can we modify the ritual language to be more specific as to where it must be cast? To solve (most) of the armor on/armor off issues can we simply force the rituals to be cast on a chest-piece (the least likely to be removed at any given point). It...
  17. MaxIrons

    December and 2.0 ?

    I said this on my personal Facebook, but most people I've talked to would rather have "unofficial" games with no XP gain, and only LCO loot than go back to 1.3. That tells me SO much.
  18. MaxIrons

    [.11] Seattle | November 9-11 | Thoughts and musings

    *thumbs up* Got confused because it was under the same bullet as Flex Casting. All good.
  19. MaxIrons

    [.11] Seattle | November 9-11 | Thoughts and musings

    Flex casting doesn't let you go to a Storm, as those aren't signature spells. This. It keeps it in line with the rest, like Spell Parry. I'd even be okay with it being an Evade, but it should be something. I disagree. I found the lower amount of PC defenses being good both as a PC and an...
  20. MaxIrons

    [.11] Disease vs Unconscious

    So we have an issue in that it's not clear enough. Let's wait on ARC's guidance, as there is a fundamental misunderstanding by one side or the other that needs to get cleared up, alongside wording of the rule that can only be made more clear once we know the intent.
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