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    Prerelease packet questions

    Higher Manifestation should be 4 High Magic points, and I'll correct that in the next packet revision that fixes typos.
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    Prerelease packet questions

    We left the "Improved" on on purpose. A 1-year Per Day item is automatically "Rendered Indestructible"; the "Improved" Ritual name helps differentiate that from plain old Rendered items via other Rituals.
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    Wither

    If you are taking an action with an intent to grant yourself a fix or a benefit, you can't do it while defensively Withered. This is something we've literally dealt with for *years* in 1.3 with all sorts of strange monsters. A Carrier cannot give a beneficial effect to the target. That's pretty...
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    Item Conversion Questions

    Here's how it works and when you can swap targets: 1. You can swap an entire Ritual Batch to another target. 2. You can split of specific Rituals to another target, *if* they are not applicable to the target you're putting the rest of the batch on. For example, let's say I have 2000 Ritual...
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    Combined Strike + Other Effects

    Nope, none of those work. Think of it this way: A spell is "in memory" if it's memorized and listed on your Battleboard. You can cast it by speaking the incant and throwing it, or manifesting it via High Magic like Spell Augmentation or Elemental Augmentation. You can use a spell "in memory"...
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    Question about item rebuild and extenders.

    This is up to the person doing the converting. Either option is acceptable. Note that if a batch "overflows" (i.e. creates more Rituals than an Item can have on it), the newly created "overflow" batch that's split off will not have an Extender unless one is explicitly purchased with leftover...
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    Spirit Locks via perms.

    As explicitly stated in the Permanence scroll text, which can be found in the "Item and Scroll Helper": "Permanent Duration automatically grants a Spirit Lock Ritual when cast. This additional Spirit Lock does not count as a separate Ritual on the item, but is inherent in the Permanent Duration...
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    Prerelease packet questions

    They'll be consistently referred to in the next packet, thanks! I'll also add a table as to what powers are unlocked at what XP level.
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    Prerelease packet questions

    Fixed in the next packet revision, thanks!
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    Prerelease packet questions

    Clarified in the base Ritual text, thanks!
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    Prerelease packet questions

    Correct; Strike is the name of the game for these. I'll fix this in the table in the next packet rev.
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