In 2.0, Page 101 (Calls):
In 2.1, Page 9 (Qualifiers)
The way it reads in the 2.1 December packet under this section has wording that may lead to someone believing the way carriers work has changed, though I can't think of a use case at the moment that would see a weapon call with a number that would provide a beneficial effect to a target other than healing.
Entirely possible I'm reading too much into it, thanks for your time!
as well asCarrier attacks are a special type of Weapon qualifier attack. If a
Weapon qualifier attack has a damage number and a special effect, it’s
considered a Carrier attack. In this case, the special effect will only work if
the damage gets to your Body Points; if the damage only hits your Armor
Points, the special effect doesn’t do anything extra. Carrier attacks can
never provide a beneficial effect to the target; if you would be healed by a
Carrier Effect, you instead call “No Effect” as if you were Immune to it.
No Effect: The attack was com-
pletely ineffective. In general, if you’re
immune to part of an effect, you’re
immune to all of it. For example, if
you’re Immune to the Spell qualifier, you
call No Effect to anything that uses that
qualifier, even if you’d normally take the
Effect that’s called.
In 2.1, Page 9 (Qualifiers)
Weapon: This qualifier represents attacks from weapons and claws. Any Weapon qualifier attack that includes a
number, omits the “Weapon” Qualifier from the call, unless the Strike keyword is also used. The damage from Weapon
qualifier attacks cannot be used to restore lost body points to a target, though the effect may be beneficial in other ways.
The way it reads in the 2.1 December packet under this section has wording that may lead to someone believing the way carriers work has changed, though I can't think of a use case at the moment that would see a weapon call with a number that would provide a beneficial effect to a target other than healing.
Entirely possible I'm reading too much into it, thanks for your time!